What we build for clients
Game Development
Full-cycle PC and mobile game development in Unity — concept, prototype, production, store release. Proven on our own shipped titles.
Game development services →Multiplayer & Backend
Server backends for games: accounts, rooms, matchmaking, leaderboards, realtime networking — powered by our own Multiplayer API.
Multiplayer & backend →Game Optimization
Unity performance work: LOD generation, draw-call reduction, asset and pipeline optimization — backed by our ComplexLODs tool.
Optimization services →Custom Software
Bespoke business software and 3D/visual tooling — like Takeoff Auto 3D, which turns building models into quantity estimates for a real-estate partner.
Custom software →Why work with a studio that ships its own products
Everything we offer, we use ourselves. The multiplayer backend that powers client integrations is the same one running our released games. The LOD pipeline we optimize with is the one in our own Unity projects. When you hire MICHITAI you get working technology, not slideware.
Have a project in mind?
Tell us what you're building. We reply with an honest assessment of fit, scope and timeline — and we'll tell you if we're not the right studio for it.