What we deliver
Business tools
Internal tools and automations that remove manual work — quoting, quantity takeoff, reporting, workflow apps.
3D & visual software
Interactive 3D viewers and model-driven tools — our game-engine background transfers directly to visualization products.
Web applications
Small, focused web apps and APIs — the same stack that runs api.michitai.com and this website.
Proven in production
Takeoff Auto 3D, built for real-estate developer ImobX, turns 3D building models into quantities and cost estimates — a real example of game-engine skills applied to a business problem. It's the kind of project we take on: specific, measurable, and tightly integrated with how the client already works.
How a project runs
We start from the workflow, not the framework: who uses this, what does it replace, what does success look like in numbers? From there we propose the smallest tool that solves the problem — sometimes that's a web app, sometimes a Unity-based interactive viewer, sometimes a script that removes a weekly manual task.
Delivery is milestone-based with working software at each step, and you get the source code and documentation — no lock-in to us for maintenance.
Describe the problem, not the tech
Send us what the software needs to do — we'll reply with an honest scope.